"You're telling me the Victoria and Albert Museum only exists because seven Victorians needed to hide a handful of objects for a hundred years?"
Finding she can draw nothing but vines, Rebecca reluctantly puts her ambitions as an illustrator on hold when she is drawn into the machinations of a Victorian secret society founded to make safe an interface between parallel worlds.
But first she has to grow up.
Dragged into helping a cause in which she barely believes, Rebecca finds herself playing Hunt-the-Thimble amongst England's oldest institutions. Over one summer she will break a code, discover her astonishing ancestry, and half fall in love – twice.
But what begins as a game will shake her to the core.
"...a warm, literary [novel] ...drawn with care..."
T Clarke, LibraryThing
"The imagery made the pictures jump off the page (the ivy is still with me now)..."
A Nelson
"Dan Brown meets CS Lewis. Once I picked it up I couldn't put it down."
T Denison, Amazon UK